LMOS BETA USERS ARE OPENUse LMOS now on your computer, tablet, or phone and help us strengthen the creative apps.Join the Beta Users
LMCreative Technology · Family First
Games · Play · Creator Ecosystem 0.5.0 · Free Public Beta · internal beta 0.5.0
BUILT ON LMOSOne creative operating system · focused specialist software · LM AI guidance
Arcade

Open the arcade. Keep every game easy to enter.

THE PROBLEM THIS APP SOLVESCreators often have to stitch together too many disconnected tools to finish one meaningful piece of work.

LM Arcade is the LMOS play surface for verified LM Games releases, giving each game a clear identity while the arcade handles discovery, profiles, progress and the larger creator ecosystem.

COMING SOON · BETA USER PREVIEWHelp shape LM Arcade before release.

Beta Users can use the working preview, report friction, suggest improvements, and help LM decide what earns the release line.

Test the beta
Founders are the people helping LM build forward.

Founder membership is a separate paid supporter program. Founders receive early-access privileges and permanent special-thanks recognition across LM software as the program rolls out. Beta Users remain the testing community.

Free beta access is for testing and feedback. It is not a promise that every preview feature is release-ready.
BUILT FOR THIS JOBA joyful front door to games without turning every title into the same game.

Players, families, young creators and people discovering the LM Games catalog.

ONE IDENTITYSign in once across the family.ONE PROJECT LIBRARYThe work stays recognizable as apps change.SHARED PEOPLE + TASKSCollaboration travels with the project.APP-TO-APP HANDOFFMove forward without rebuilding the same truth.

THE LMOS CREATIVE PROCESS

Every app. One complete journey.

The steps inside each app fit the craft. The project keeps the whole journey connected.
  1. DREAM IT.

    Start with the idea, even if it is messy.

  2. MAKE IT.

    Use the right creative rooms without losing the project.

  3. FINISH IT.

    Review, approve and prepare the master.

  4. DISTRIBUTE IT.

    Export it or send it where it needs to go.

  5. SELL IT.

    Choose whether to sell eligible finished work through approved destinations.

Your work. Your choice. Export, share or prepare eligible work for sale. Publishing and selling always need your approval. Available tools and destinations vary by app.

BEFORE YOU OPEN IT

Know the job, the files, and the cost first.

LMOS should answer the practical questions before showing you a long feature list.

WHAT PROBLEM DOES THIS APP SOLVE?Creators often have to stitch together too many disconnected tools to finish one meaningful piece of work.
WHO IS THIS FOR?Players, families, young creators and people discovering the LM Games catalog.
WHAT CAN I MAKE?Work built around Arcade discovery, One-thumb friendly paths, Game identity.
HOW DOES IT WORK?Enter the arcade → Choose a game by the kind of play you want → Keep progress and identity connected where supported
HOW DOES IT CONNECT TO PROJECTS?It stays inside your LMOS project system, so related tasks, files, collaborators and project context can remain connected instead of becoming another isolated account.
WHERE DO FILES LIVE?Your working files stay on this device. LMOS does not use Google Drive, OneDrive, Dropbox, iCloud Drive, or LM-hosted storage as a user-file location.
WHAT DOES IT COST?0.5.0 · Free Public Beta · internal beta 0.5.0. LMOS never silently adds AI, storage or usage overages.
WHAT ARE THE CURRENT BOUNDARIES?Use the capabilities shown as available now. Local working files are enforced; publishing, communications, account and other requested online services remain separate from private file storage.
HOW DO I START?See the app first. When you are ready, choose the app trial or plan deliberately—starting LMOS does not silently start every specialist-app clock.
Choose trial or plan

SEE IT FOR YOURSELF

LM Arcade, one capability at a time.

Each view stays for five seconds. Pause it, move backward or forward, or choose any dot to explore at your own pace.
THE FRICTION

Start with the problem—not the software.

Creators often have to stitch together too many disconnected tools to finish one meaningful piece of work.

  • Players, families, young creators and people discovering the LM Games catalog.

WHY LM ARCADE

A joyful front door to games without turning every title into the same game.

LM Arcade is the LMOS play surface for verified LM Games releases, giving each game a clear identity while the arcade handles discovery, profiles, progress and the larger creator ecosystem.

CURRENT WORKFLOW PREVIEW

See the whole job without staring at the whole software company.

This preview reflects the current free beta direction and is not yet a release claim. It is deliberately focused: the project holds the context while LM Arcade exposes the tools this job actually needs.

1Enter the arcade2Choose a game by the kind of play you want3Keep progress and identity connected where supported
LMGAMESLM Arcade
0.5.0 · Free Public Beta · internal beta 0.5.0
YOUR NEXT USEFUL STEP

Enter the arcade

A joyful front door to games without turning every title into the same game.

Arcade discoveryBrowse games as distinct titles inside one recognizable play space.
One-thumb friendly pathsKeep mobile entry and common controls approachable.
Game identityLet each title keep its own visual language and rules.

WHAT YOU CAN DO NOW

Built around the work, not around a feature checklist.

Arcade discovery

Browse games as distinct titles inside one recognizable play space.

One-thumb friendly paths

Keep mobile entry and common controls approachable.

Game identity

Let each title keep its own visual language and rules.

Connected profile

Reuse the LMOS identity and appropriate progress systems.

Release clarity

Separate playable releases from concepts still under development.

Creator bridge

Connect players to the larger LM game-creation ecosystem without crowding the play surface.

The working room

The tools stay close to the story.

LM products are designed to reveal complexity when you need it and stay out of the way when you do not.

Arcade homeGame catalogPlayer profileProgressMobile playRelease notesCreator bridge

SHARED LMOS ENGINES · 2026.09.18

This app plugs into LMOS. It does not rebuild the operating system.

LM Arcade only uses the shared capabilities its job actually needs. Accounts, projects, people, tasks, files, notifications and other system services remain one ecosystem underneath the app.

View the LMOS System Map
Identity + AccessAccounts, profiles, roles and permissions.

One LM identity follows the person across apps.

Notifications + ActivityPush, in-app activity and attention signals.

The user should have one place to see what needs attention.

Metrics + ReportingReal activity, progress and outcome metrics.

Only show data LMOS can actually verify.

Plans + EntitlementsTrials, lifetime access, member tiers and app/AI entitlements.

One entitlement system should gate shared capabilities consistently.

THE LM CREATOR CHARTER

Make work that gives something back.

Create art that gives something back: truthful, hopeful, thoughtful, beautiful, useful and respectful of human dignity.

Create with purposeStories, books, films, music, teaching and software should help people see, understand, hope, learn or build.
Family-friendly by designChristian and family-friendly by design: clean language, modest presentation, no sexually explicit adult material, no graphic gore, no gratuitous violence, and no exploitative outrage or clickbait. Serious subjects can still be handled thoughtfully for story, testimony, education, history or care.
Serious does not mean sensationalDifficult subjects can be explored with context and dignity without turning suffering or violence into spectacle for attention.
“Whatsoever things are true… honest… just… pure… lovely… of good report… think on these things.” Philippians 4:8

THE REAL WORKFLOW

From blank page to useful outcome.

01

Enter the arcade

02

Choose a game by the kind of play you want

03

Keep progress and identity connected where supported

04

Return for new verified releases and creator experiences

SUPPORT + A BIGGER PURPOSE

Build something useful. Help something human.

LM Arcade has its own support page, searchable FAQ, and direct path into the LM Control Center. LM products also help build the capacity for LM mission work supporting families and vetted needs. A purchase is a purchase, not automatically a charitable donation, and impact is reported separately.

Help improve LM GamesReport an issue, suggest a fix, or vote on what LM should improve next.

What should we know?

COMMUNITY PRIORITIES

Vote on what we improve next.

Sign in to vote
LM has not published a vote-ready improvement for this product yet. Your note above can still become one.
FROM PEOPLE USING LM

What creators are saying about LM Arcade.

Approved reviews can appear here. LM never turns private beta feedback into a public testimonial automatically.

This review wall is ready. Approved member reviews will appear here as the beta grows.
USED THE BETA?

Tell LM what worked.

You control whether LM may feature your review publicly. Reviews are moderated before they appear.

RELEASE NOTES + BUILD JOURNAL

What changed is part of the product.

No launch-theater filler. These are the current product notes from the LM Control Center: what changed, what was learned and what is actually coming next.

Loading the latest notes…

Follow LM Arcade

Know when something real changes.

Follow this product without creating another social feed. Your email is added to the LM Arcade interest list so LM knows who wants launch news, testing invitations, workshops, and release updates.